The post Zookeeper Battle Review: Why you should spend your evening forcing zoo animals to fight appeared first on Games in Asia. In the end, I have nothing but praise for Zookeeper Battle, and would like nothing more than to stop writing and go back to playing. Sure it would be nice to keep playing without the limitation, but this seems like a great compromise. You are limited to 6 plays, but one play is automatically replenished after every 15 minutes. However, the game is slightly unconventional in how fast it gives you more chances to play. Zookeeper Battle is a free download, and like most free games, it limits the number of matches you can have. The only issue I have with this game is that I can’t play it all day. Although the music is simplistic and at times tiresome, it does add to the experience. You are not going to walk away humming the themes, but you also are not going to be racing to find that mute button. The music used in Zookeeper fits the cute tone of the game very well too. You continue this battle system for five rounds or until someone is KO’d. If you managed to rack up an attack of 70 and your opponent had a defense of 30, your opponent would lose 40 hit points. When the 30 second round is up, your attack points will be matched up with your opponents defense, and vice versa. Any match of hippos or elephants will be added to your defense. For every match you get of monkeys, pandas, giraffes, crocodiles, or lions you will get points towards your attack. You and your animal companion will spend 30 seconds trying make as many animal matches as possible. Zookeeper Battle allows for you to face off against competitors from around the world in a five round puzzle battle. It’s like the Pokemon Puzzle League… but fun Japanese developer Kiteretsu’s Zookeeper Battle has added so many new and refreshing elements to the genre that it is hard to imagine the game getting old. It might be fun at first, but I expected it would soon become tiresome and repetitive. ZooKeeper can pick up objects anywhere in the zoo to prevent animals from killing him, but also lift animals to throw them away as far as possible and save time. When I first picked it up, I thought it would be a typical ‘match three’ puzzle game. Well, until now: Zookeeper Battle may just be my first real addiction. Games like Doodle Jump, Fruit Ninja, and Jetpack Joyride have captured my attention for a few weeks, but very rarely have I found it difficult to put the iPod down. There are very few mobile games that I can honestly say I’ve been addicted to.
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